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OpenAI is best known for its AI modelswhich exist to date mainly on cloud servers, on its website and in its applications for PC and mobile devices.
However, the company does not limit its ambitions to the software field: today on X, Caitlin Kalinowski, member of the OpenAI technical team and previously responsible for AR glasses at Metapublished a message announcing that the company is recruiting its first roles in hardware robotics.
These include an EE sensing engineer “to help us design a suite of sensors for our robots” and a robotic mechanical design engineer to create “gears, actuators, motors and linkages for robots.”
The listings also include a description of the new effort:
“Our robotics team is focused on the development of general purpose robotics and the transition to AG. higher-level intelligence in dynamic, real-world environments. Working across the entire model stack, we integrate cutting-edge hardware and software to explore a wide range of robotic form factors. We strive to seamlessly combine high-level AI capabilities with the physical constraints of the physical.
Kalinowski herself announced her hiring at OpenAI a little more than two months ago “to lead robotics and consumer hardware.”
Previously, OpenAI was reported to be working on hardware with older Jony Ive, Apple lead designerand the company partnered with robotics startup Figure to provide the models powering the latter’s humanoid robots.
However, Kalinowski’s new post and job postings signal the company’s most serious and heaviest investment yet in creating its own robotics division, and could ultimately mean it competes with Figure.
This wouldn’t be a new position for OpenAI, however, given that it also competes with and takes investment from Microsoft.
Read Kalinowski’s full article below:
