Peer raises $10.5M for metaverse engine, launches 3D personal planets

MT HANNACH
5 Min Read
Disclosure: This website may contain affiliate links, which means I may earn a commission if you click on the link and make a purchase. I only recommend products or services that I personally use and believe will add value to my readers. Your support is appreciated!

Peer Global Inc announced today that it had raised $ 10.5 million in its last financing series for its metavese Game Engine, which he plans to use to constitute his team and accelerate the development of AI products. In addition to funding, the company has also launched its functionality of personal planets – a functionality in the engine which allows users to create their own 3D social hubs. According to the founder Tony Tran, this new form of social commitment is intended to be a tonic for more addictive and static static forms.

Peer’s total investment number is $ 65.5 million, all providential investors. Tommy Mai’s family office is the only investor in this financing round. The company will develop its AI features, which will constitute the backbone of its persistent world. AI is also one of the tools that the company offers to developers who wish to build their experiences on Peer. In the game engine, all games and experiences would be connected to each other.

May said in a press release: “websites, social networks and digital brand experiences today are stable. People have a short attention. AI will push everything in spatial experiences, and Peer opens the way. We are really delighted with the potential of this technology and to think that Tony and Team are those who have done things well. »»

Peer wants to redefine social experience

Addressing Gamesbeat, Tran said that Peer reshapes these same social engagement forces to something that means that users go out and engage with the world around them. “We use the location of the location dynamically in the platform, to create a living card where people can be moved in real time, arousing spontaneous interactions and collaboration rather than passive consumption. This transforms the energy of the traditional FOMO into something constructive towards exploration, discovery and shared experiences. Instead of feeling excluded, users are invited to action, whether it is to meet friends, join an event or co-create in the IA-oriented world. »»

Tran also notes the advantages of the use of AI for developers: “What we have is a social interface where AI can create at its maximum potential – generating games, characters and whole experiences on demand – for mass consumption. Peers take advantage of AI to give life to the visual side of the metavers in a way that other experiences cannot. All other metavoues exist in isolation, where, in peer, AI acts like the connective tissue. It connects people, places and experiences in real time, forming a layer of instant information that maintains everything that is fluid, reactive and intelligent. »»

According to Tran, Peer plans to launch its mechanisms based on location in the quasi-future, as well as emerging monetization mechanisms, such as sales of digital properties and premium experiences. In the long term, the company plans to make the peer experience accessible on any device. To build it on a large scale, they plan to offer subscription levels, an AI -based advertisement and a complete digital economy.

Tran has declared to Gamesbeat: “The integration of the AI ​​of Peer allows dynamic environments and generated by the procedure, which means that developers can create living worlds that adapt to players’ actions … Peer gives developers a platform to create games that are not only played but that have lived – in locking new possibilities for immersive and connected gameplay.”

Share This Article
Leave a Comment

Leave a Reply

Your email address will not be published. Required fields are marked *